Prologue: This rant will get into the topic of storytelling…eventually. đ
I have opinions on pretty much everything, but I try to keep them to myself when theyâre about divisive topics of a grand scale. This is largely because I was raised under a social interaction rule that I have always thought was really solid…Â
Two topics are off limits with anyone but your close friends and relations: religion and politics.
Growing up, I thought this was just a common sense rule for avoiding arguments. As I got older, I started to realize that it goes deeper than that. Religion and politics involve beliefs so deeply held, so subjective, that itâs difficult to have a reasonable conversation about them with strangers.
Iâm sure you donât need proof of this â just lookâŠanywhere these days.Â
And itâs not necessarily a bad thing that people have made their choices and are more likely to defend those choices rather than discuss them. Thatâs the nature of having an opinion.
But the pervasiveness of âhaving an open mindâ has sort of broken this rule at a grand scale. Now, these discussions (usually fights) are expected to happen anywhere and everywhere because everyone thinks theyâre on standby to argue and defend their point of view at the drop of a hat. People have mistaken an open mind with a willingness to fight.
Weâve forgotten that these things are opinions. Theyâre not meant to be argued among strangers, and no one is asking anyone else to change their minds.Â
Would we go to a public place, ask strangers to name their favorite movie, and then try to argue against their choice, point out how foolish they are, and break down into violence?
That would be absurd â and it would be an immense waste of time.
So, in essence, the rule about avoiding religion and politics is about avoiding arguments. But itâs also about wasting time and energy. Itâs about saving the public space from heated, circular discourse that goes nowhere because the vast majority of people participating have no intention of analyzing their point of view on the spot and changing their mind.
At best, these fights become boring to everyone forced to watch. At worst, they frustrate the participants to the point that disagreement becomes outright hatred.
Personally, I would love to go back to a time when it was socially unacceptable to randomly bring up these subjects with strangers. Wouldnât it be great to go through a checkout line at the grocery store without hearing someone loudly voice their opinion about a political party, or openly deride the people who donât agree with them?
But everyone is so damn casual about their deeply-held beliefs now. Theyâre so eager to pick fights over them.Â
And Iâm not concerned because I just want to avoid confrontation. Discourse is good. Disagreement is necessary for progress. But shouldnât there be a time and a place for it? Does it really need to spill out into every single aspect of our lives? Does every cat video on YouTube need to be turned into a discussion about foreign policy or the price of eggs in the comments section?
I vote no. And it largely goes back to wasted time and energy. These fights do nothing to advance the conversation. They just piss people off, force innocent randoms to pick sides, and then turn people who have no real reason to fight into enemies.
Itâs exhausting.
People are Getting Tired of It
I try to be objective, and I believe that âecho chambersâ are just adding to all the social problems that are boiling up around us.Â
When I started digging into the state of the entertainment industry a few months ago, I made sure to listen to the full spectrum of opinions. Right wing, left wing; east coast, west coast; pro-this, anti-that. (Talk about exhausting.)Â
Once I filtered through the opinions â and ample manufactured controversy â the common thread was that most people are tired of this non-stop arguing and signaling.Â
(Not counting the grifter types who make a living from dumping gasoline on these arguments. They love it, and itâs sad how much theyâll stretch the truth inside their echo chambers to keep their audiences paying.)
Entertainment channels want engagement. They donât just want to sell their products (movies, games, etc.) they crave attention. This is understandable because attention generally means sales. So the modern standard for âearned mediaâ has become rage. Fighting over a movie, book, or gameâs agenda.Â
They want to stoke the fire. Theyâve made the divisiveness 100% intentional. Theyâve monetized the controversy to the point where the product is irrelevant because the controversy is what moves units.
This leads to really awful products. Bad movies, terrible games, books that are so front-loaded with âargument fuelâ that no one really wants to engage with them.
But the manufacturers want controversy because it sells â entertainment be damned â and this is manipulation of the consumer at its absolute worst.Â
Thereâs not much hiding that Hollywood, AAA studios, and big publishing houses are intentionally fueling hatred and anger to stay relevant. From what Iâve researched, all sides accept that.Â
The âmessageâ varies depending on who you ask, but everyone acknowledges that a message is there.
And this, too, is getting exhausting.
Itâs Getting Old, and Something Needs to Change
What I donât think the studios and publishers counted on was that no fire can burn forever. Even with their endless infusions of fresh media properties to argue about, people are starting to ask questions.
Weâre stopping to take a breath and ask: âWaitâŠdidnât this stuff used to be entertaining? Wasnât there a time when watching a movie was something you did for enjoyment, rather than to make a political statement? Hm. I distinctly remember a time when I was allowed to buy a game based on how fun it looked, not based on its opinions about me.â
Ah, and thatâs rub. Thatâs why itâs all so exhausting. Because all of this argument fuel, all of this divisive media, has an opinion of you. Is a video game supposed to have an opinion? Does a character in a movie really have the agency to give me validation or tell me Iâm wrong?
Well, hell. They all do now!
Our entertainment is judging us. All the time. Thatâs what it does now. And thatâs not very entertaining. Call it âthought provokingâ or âintrospectiveâ if you want, but what itâs really doing is pointing at certain people and telling them theyâre wrong.
Sure, again, thatâs necessary. Itâs part of moving forward. Introspection changed my own life. But thereâs a time and a place for it. Entertainment media is really a conversation with a stranger, and inciting an argument about politics or religion in something thatâs meant to be entertaining just ruins the experience.Â
It pisses people off. It draws a line in the sand. It goes nowhere.
And these days, weâre being hit with it all the time. Every show chooses someone to point at and call âwrongâ. Every movie calls out an opinion and dumps on it. Every book carries a message that, at its heart, is judging someone.
I didnât ask for that, really. Did you?
As far as I know, we ask to be entertained so that we, upon our choosing, can pursue broader perspectives and enlightenment in our own way. Or maybe not at all. Thatâs one of those âcuts both waysâ things about freedom â a person needs to be free to stick with their opinions without being constantly harassed, or theyâre not really free.
Part of the rhetoric is that itâs terrible to allow people their opinions when theyâre opinions we donât agree with. The louder voice is confused with universality, and it becomes âknownâ that some opinions or beliefs are wrong.
In those cases, the louder voice decides that the wrong opinions should be forced to change. Expose those who are wrong to more enlightened ways of thinking, and theyâll get it. If only we can blast through their opinions with dynamite and open their minds, theyâll come around!
The argument that pushing messages and agendas in entertainment because itâs good for the world is losing steam. Weâre seeing what itâs doing, and itâs not successful. Itâs dividing people and forcing them to dig in harder.Â
Itâs also putting studios out of business. Itâs literally making entire swaths of the population choose to not read because theyâre tired of being judged by fictional characters in a story â and the people who put them out into the world.
Thatâs not victory.
Itâs Hard to See Beyond the Status Quo
Weâre at an interesting point where the current way of doing things is so ingrained that putting an end to it feels impossible.
But we canât fix the way itâs being done. We have to escape it. We have to break the cycle, and run from this illusion that thereâs a better way to do this divisive, argument-fueling nonsense.Â
There isnât a better way because being lectured generally sucks. The closest thing to a better way is nuance. Ya knowâŠart. Allow the people who are truly skilled at carrying messages continue doing so, as theyâve done throughout history. Allow the important messages to thrive on their own power, and let them spread under their own validity.
Forcing it isnât working.Â
Let the people who have something to say do so, and stop ramming âmeaningful messagesâ into every single thing that is created. (Iâm looking at you, Cause Marketing, because I think you helped start this nonsense by showing soulless businesses that they can make more money by supporting âmovementsâ.)
I have a theory on how and why this happened organically, by the way. I donât think thereâs an ominous secret society behind âthe messagesâ. There doesnât have to be.Â
You see, thereâs been a trend in storytelling, growing like a tumor for decades now, that I think landed us here:
- Human stories are the only good stories.
- Human stories are about struggle.
- The struggles that matter are inner struggles. Theyâre so profoundly human!
I was fully on board with this. It sounds great. This theory is why I never wanted to write an epic fantasy, because epic stories arenât about individual people as much as theyâre about broad ideas.
Epic battles? Boring! I wanted to write about the lone adventurer with a checkered past who is fighting his own demons andâŠyou knowâŠmaybe just happens to be saving the world. But the world doesnât matter because what the reader really cares about is how this adventurer is coping with memories of his abusive father or addiction to a fictional drug or whatever.
And that sounded great. Thatâs so deep. So meaningful and human when you compare it to, say, a battle between good and evil.
All of this buy-in came on the heels of some legitimate takes. For example, I never liked Superman. I later learned that itâs because Superman is flat, character wise. The character (as I knew him in the past) isnât known for inner struggles or depth. He was just a superhero that bashed stuff and saved the day.
To me, Superman was living proof that simple is bad.
Hence, I fell into the trap. I believed that, in storytelling, nothing can be worse than simplicity. Characters need complexity. They need to be constantly tormented by something that happened to them in the past. They have to be torn between moral opposites. They have to question and doubt everything.Â
Because if they donât, theyâre boring.
Thanks, Superman.
Well, I donât need to tell you that Iâm not the only writer who was subject to that realization. In fact, it became a rule that characters must be complex. The kind of rule that you donât question because itâs so obviously correct.
This is why all the reboots of old properties are the way they are. Were you wondering? Okay, well this is the answer. It doesnât have to be about a message. Itâs not necessarily an agenda. Itâs because so many writers are convinced that this is how it has to be done.
âAll the Disney princesses were so two-dimensional! Superheroes are flat, one-note characters! They need complexity, because thatâs the key to better storytelling now! We figured it out, and now we have the tools to fix all those boring old stories!â
Uh huh.
Iâm not wholly against this thought. Not at all. But I am against the execution.
You see, the mandate for character complexity has some pitfalls. I would say they include:
- A writer can only create characters who are as complex as they are.Â
- Many writers are not complex. They can lack experience, insight, or real understanding of different viewpoints. As can anyone.
- The uninformed (or lazy) confuse âhumanizingâ with âpolarizingâ.Â
- Feeling the need to force complexity or humanity into their works, the sub-par writers have no choice but to turn to obvious polarizing sources.
- âObviousâ means stereotypes and stories that the writer has already heard, therefore they can feel safe reusing them without doing any actual work.
- Because theyâre producing a copy of a copy of a copy, their work is flat and lifeless, completely devoid of nuance.
- The final product sucks, and is usually offensive to at least half of the population. (If it really sucks, itâs offensive to everyone.)
Bear with me here, because this is where I see ineptitude being mistaken for agenda.Â
Creators are causing all of these problems by being simple in their quest for complexity.
They use formulas to force a level of complexity that they donât understand. They say âI need a complex female character, so IâllâŠhmmmâŠmake her a lesbian! Then I can go into such humanized, meaningful depth about how hard it is to be a lesbian. Powerful stuff!â
Then this woeful lack of creativity is relabeled as something else. Call it âinclusivityâ or ârepresentationâ â which are things I have no problem with at all. Except this poor execution creates problems. (One of which is the problem of not representing anything but the creatorâs own lack of effort.)
The other obvious problem is repetition. Weâve seen most of these stories already. Dozens, if not hundreds, of times.
Most consumers of entertainment have seen or heard a story about the challenges of simply being a certain type of person. Insert whatever type of person youâd like â be it something to do with race, sexual orientation, or what have you.Â
Now, when thousands of writers believe that this is the only story you can tell that makes a character complex, the problem starts. Because itâs not complex. Itâs simple. Itâs easy. But itâs also bad.
Why is it bad? Because it defines the characters (and thus the people itâs supposed to represent) by their label. It makes what they are their entire story.
And it seems like everyone is tired of it. This is why you see so many marginalized people speaking out against representation now. Because most of the representation is recycled, low-effort crap.
People rightfully want to see others like them in entertainment, but they donât want to see people like them as stereotyped labels with only one story.
Thatâs what weâre getting, though. Lazy, uncreative, insensitive writing that believes that complexity and humanity is based on a simple formula:
If youâre X, then your entire story is about how hard it is to be X.Â
Think about how shallow, simple, and dehumanizing that actually is. Itâs the opposite of complex and poignant. Itâs really just Supermanâs lousy, empty backstory on repeat.Â
This analysis is not limited to DEI-type stuff or cultural/racial inclusivity. Iâm seeing holes in this direction of storytelling altogether, and the âdiverse voicesâ part of it is only a symptom.Â
Again, it goes back to writers who believe that they must have these pained, flawed, misunderstood characters with inner demons, or people wonât think theyâre good writers. Grabbing for a âdiverse voiceâ has just become a lazy shorthand for checking that box.
Itâs so weirdly nefarious, itâs hard to even explain it. Because so many people think itâs about some cabal of hooded Liberals with an agenda, but I honestly think itâs just about the entertainment sector being flooded with sucky writers.
Because representation can be done well. It should be done well. But because there are thousands of people screwing it up, it comes across like a global conspiracy.
Trust and Respect Your Audience
One thing I found really weird in all this digging was the almost universal belief that AAA creators hate their audiences.
At first, I took the accusation as hyperbole. Then I saw more and more evidence that made it seem like this theory has legs.
Most of it comes from social media, because social media is the cesspool where opinions are conflated with facts and everyone hates each other. Makes sense.Â
Anyway, there are so many examples of game devs, artists, actors, movie producers, etc. lashing out at their audience for their opinions. Accusations fly. Hatred spews. Somebody gets cancelled. Whatever.
It blows my mind. When did the creator and the audience become enemies? I just canât wrap my head around it.
I think this is also symptomatic. Itâs a sign that we share too damn much, and we fight too hard to justify our own opinions.Â
Again, this would be a different argument if all of the opinionated oversharing and bickering actually led to something. But all it does is make things worse. Itâs fighting for the sake of fighting.Â
All weâre seeing is that this attitude has leaked into everything like a toxic sludge. Doesnât matter if youâre an A-List actor, you have to shout your opinions from on high and fling poop at everyone who doesnât agree with you.
Same if youâre a game developer, or a character designer, or the intern who cleaned the toilets at the studio. Itâs like everyone just realized they have a voice, and now theyâre determined to shout as loudly as they can in every direction, even if they have nothing to say.
Yes, the individual voice matters. I think it matters more than the collective voice. But when every single individualâs voice is running at once, blasting from every direction, tripping over itself, and making zero senseâŠwho cares?
People are now trained to blast their deepest held beliefs randomly into the world for all to seeâŠand weâre all learning why I was raised with the whole embargo on religion and politics.
Because this oversharing just pisses everyone off. Itâs too much. And now audiences and creators are literally becoming enemies because of it. They should be working together! And they could, easily, if they shared the goal of âentertainmentâ.
Iâd Rather Be Happy Than Right
Ever hear of a motivational speaker named Marshall Sylver?Â
I read one of his books a million years ago, and one part has stuck with me. He had a mantra: âIâd rather be happy than right.â
It wasnât about willfully being wrong and choosing to be happy about it. It was actually in a chapter about arguing with people.Â
The takeaway was simple, but something 2025 could stand to learn: Arguments suck, and if you just shut up and stop trying to prove that youâre right, itâs much easier to be happy.
I know. Itâs hard to embrace such a philosophy when the world is so full of points that need defending and opinions that need to be changedâŠright? No.
Thatâs the illusion weâre drowning in right now. Every point doesnât need to be made a billion times. And we shouldnât fight so hard to change other peopleâs opinions.Â
Itâs fruitless. Itâs frustrating. It prevents happiness.